A short game about parrying! The rectangle will fire shots at you, the circle. Press space to block projectiles. Time your shots perfectly to recieve more points. Don't take damage when your score is zero, or you'll die!


https://docs.google.com/presentation/d/1qtJDEjEaxIzQwgevK6X-xNlsVlXz_xDEHaB9Nh1s...

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The gameplay is pretty intuitive. I guess a way to make it more challenging is to make it harder as it goes. Different attack patterns (auto vs. point shooting) might work too. Since the score also kinda acts as the health, it would be rewarding to keep track of the highest score the player has ever reached, with maybe a different way to visualize it.